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Urho3D
AnimationState
Urho3D::AnimationState Member List
This is the complete list of members for
Urho3D::AnimationState
, including all inherited members.
AddRef
()
Urho3D::RefCounted
AddTime
(float delta)
Urho3D::AnimationState
AddWeight
(float delta)
Urho3D::AnimationState
animation_
Urho3D::AnimationState
private
AnimationState
(AnimatedModel *model, Animation *animation)
Urho3D::AnimationState
AnimationState
(Node *node, Animation *animation)
Urho3D::AnimationState
Apply
()
Urho3D::AnimationState
ApplyToModel
()
Urho3D::AnimationState
private
ApplyToNodes
()
Urho3D::AnimationState
private
ApplyTrackBlendedSilent
(AnimationStateTrack &stateTrack, float weight)
Urho3D::AnimationState
private
ApplyTrackFullWeight
(AnimationStateTrack &stateTrack)
Urho3D::AnimationState
private
ApplyTrackFullWeightSilent
(AnimationStateTrack &stateTrack)
Urho3D::AnimationState
private
GetAnimation
() const
Urho3D::AnimationState
inline
GetBoneWeight
(unsigned index) const
Urho3D::AnimationState
GetBoneWeight
(const String &name) const
Urho3D::AnimationState
GetBoneWeight
(StringHash nameHash) const
Urho3D::AnimationState
GetLayer
() const
Urho3D::AnimationState
inline
GetLength
() const
Urho3D::AnimationState
GetModel
() const
Urho3D::AnimationState
GetNode
() const
Urho3D::AnimationState
GetStartBone
() const
Urho3D::AnimationState
GetTime
() const
Urho3D::AnimationState
inline
GetTrackIndex
(Node *node) const
Urho3D::AnimationState
GetTrackIndex
(const String &name) const
Urho3D::AnimationState
GetTrackIndex
(StringHash nameHash) const
Urho3D::AnimationState
GetWeight
() const
Urho3D::AnimationState
inline
IsEnabled
() const
Urho3D::AnimationState
inline
IsLooped
() const
Urho3D::AnimationState
inline
layer_
Urho3D::AnimationState
private
looped_
Urho3D::AnimationState
private
model_
Urho3D::AnimationState
private
node_
Urho3D::AnimationState
private
RefCounted
()
Urho3D::RefCounted
RefCountPtr
()
Urho3D::RefCounted
inline
Refs
() const
Urho3D::RefCounted
ReleaseRef
()
Urho3D::RefCounted
SetBoneWeight
(unsigned index, float weight, bool recursive=false)
Urho3D::AnimationState
SetBoneWeight
(const String &name, float weight, bool recursive=false)
Urho3D::AnimationState
SetBoneWeight
(StringHash nameHash, float weight, bool recursive=false)
Urho3D::AnimationState
SetLayer
(unsigned char layer)
Urho3D::AnimationState
SetLooped
(bool looped)
Urho3D::AnimationState
SetStartBone
(Bone *bone)
Urho3D::AnimationState
SetTime
(float time)
Urho3D::AnimationState
SetWeight
(float weight)
Urho3D::AnimationState
startBone_
Urho3D::AnimationState
private
stateTracks_
Urho3D::AnimationState
private
time_
Urho3D::AnimationState
private
WeakRefs
() const
Urho3D::RefCounted
weight_
Urho3D::AnimationState
private
~AnimationState
()
Urho3D::AnimationState
~RefCounted
()
Urho3D::RefCounted
virtual
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